I’ve been a bit remiss in posting these regularly, so here’s getting back into it: I’ve recently redrawn the cave tiles.
There were a number of haphazard bits to the old effort, probably the single biggest thing that was poorly improvised was the side-wall tiles, which had stalagmites jutting out at an angle. I wasn’t yet comfortable enough with our crazy panoply of tile<->tile combinations to attempt continuous columns of stone that carried through from tile to tile, and instead tried to hide the tile transitions with organic noise. This time around, I’ve improved enough to grapple with that, so I’m able to make the tiles look much more like the basaltic columns I’d intended for them to look like. (We’ve also moved to a more deliberate use of a small amount of perspective on the upper surface of solid areas, so this change also incorporated that.)
Here is a series of before/after shots: