Frogatto & Friends

Frogatto sprite Avilable on the App Store

Frogatto & Friends is an action-adventure game, starring a certain quixotic frog. Give it a try!
We're trying to push 2D platforming, pixel-art, and music into uncharted territory. We hope you like the results!
Also, Frogatto has a very flexible game engine you can use to make your own creations.

Cube Trains Released!

December 7th, 2012 by DDR

Cube Trains 1.0 is done, and available for download from http://cubetrains.com. It is a puzzle game about laying train tracks through a city, in 3D. It’s also free.

There is no limiting mechanism on the number of pieces you can place in a level, except for how many you can fit into a given area. While some games, like Isoball, will give you a set number of pieces to solve the level with, this merely limits the fun. Cube Trains lets you build as much as you want. Of course, there is some difficulty — it’s quite hard to actually beat a few of the levels, as there is barely enough room for you to build what you need to. In addition, each piece you use raises your score, and you may want to complete levels with the lowest score.

The game also features infinite undo and redo, along with the automatic placing of “obvious” pieces. This makes things much more convenient, in the long haul. If you’ve ever wanted to undo the last action in Sim City or Civilization, this feature is dedicated to you.

Cube Trains was made with the Frogatto engine. Because of this, it should be able to run most everywhere Frogatto runs. Currently, however, it is only really available for Mac OS X or Windows as you have to compile it yourself on Linux.

Download it here.

2 Responses to “Cube Trains Released!”

  1. zikzak says:

    Whoa ! Never eard of this one before !
    It looks excelent ! I know what I’ll try this weekend !

    I never expected Frogatto’s engine to be used for a ISO game.

    *dreaming of a Frogatto Tactics with all its characters*

  2. zikzak says:

    Ok I played 5 levels so far.
    I do not think hitting 1.0.0 mark is a good idea yet.
    The core of the game is excellent, no doubt about it, but there are some flaws.
    First I can’t find who to contact so I’m postinh here hoping that the Frogatto’s team will forward my comments ^_^
    Then I have to expand the window because my screen resolution is hding the bottom of the playground and when I’m back to level selection clicking on missions doesn’t work, I have to switch back to the original size of the window.
    The lack progression save is a pain. It is the kind of game you’d like to play bit by bit.
    Last complain is about the pieces of Frogatto’s engine here and there like the buttons configuration.

    Again, it is a very addictive game and I sincerly hope it will attract gamers and that the developpers will keep up the good work !